MIND SAFETY

The Mind Safety – Safety Matters (MS-SM) project aims to improve and innovate methods of teaching safety and health issues in the classroom, motivating and preparing young people to work in safe conditions and to live and learn to be responsible...

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GPS

PROJECT TITLE Global Portuguese Scientists SHORT DESCRIPTION The GPS project pretends to map the paths of Portuguese scientists around the world and to foster collaboration between Portuguese scientists working in different countries, bringing...

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NOWUP

The nowUP project is based on a service that automatically creates summaries of TV programs supported on the buzz on social networks.

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GAMILearning

The Games for Media and Information Literacy (MIL) Learning project (GAMILearning) aims to develop the critical and participative dimensions of media literacy of tweens, through the gamification of the learning experience. Working with cohorts of...

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ToBeOf

The project “To be or not to be… formal” develops links between the non-formal education activities run by Youth NGOs in different geographic and cultural contexts and the formal educational system. Furthermore it aims to produce an handbook to...

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2nd Vision

The 2nd Vision project aims to contribute for the enrichment of the user’s experience by developing a solution able to provide, through a mobile application based on audio/video recognition, a set of interactive services related with real time...

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Digital books and new hypermedia systems

One of the biggest challenges of contemporary times is understanding, decoding the new generations, increasingly immersed in the digital world, and especially to encourage and develop in children and adolescents reading and production skills. In...

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