Francisco Regalado, DigiMedia PhD Student, was a Keynote speaker at Gamification Europe 2022, an online event organised by Gamification+.

During the Community Engagement Day on 23 March (, Francisco presented a session entitled “Gamification for all”: Planning and designing a community-oriented gamification strategy.

As a result of the research carried out within the SEDUCE 2.0 Research Project, Francisco talked about the potential of a gamification strategy based on levels and progression to promote participation and engagement of miOne’s users.