DEADLINE EXTENSION -> April 30, 2022 (new hard deadline)
Special issue on
Gamification of the Learning Process

to be published at the
Interaction Design and Architecture(s) Journal (IxD&A)
(ISSN 1826-9745, eISSN 2283-2998)
*** Since 2012 also in Scopus *** (back indexing on-going)
*** Since 2015 also in Emerging Sources Citation Index and Web of Science ***
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)

Help us in improving the quality of the editorial process and of the journal and keep the open access, please donate:

Guest Editors:
• Davide Carneiro, ESTG, Politécnico do Porto, Portugal
• María-Pilar Cáceres-Reche, University of Granada, Spain
• Mariana Reimão Carvalho, ESTG, Politécnico do Porto, Portugal
• Rui Silva, CETRAD, Universidade de Trás-os-Montes e Alto Douro (UTAD)

Important dates:
• Deadline: April 30, 2022 (extended deadline)
• Notification to the authors: June 15, 2022
• Camera ready paper: June 30, 2022
• Publication of the special issue: July/August, 2022

Topics of Interest
The indicative list of topics of interest for this special issue devoted to Gamification of the Learning Process’ includes, but is not limited to:

• Gamification in the classroom
• Gamification in distance learning
• Use of digital/physical games in the grading process
• Innovative game elements
• Serious games
• Gamification in STEAM
• Collaborative tools in education
• Storytelling in teaching/learning
• Gamification and student motivation
• Psychology and Human factors
• Gamification design principles
• Gamification frameworks
• Practical use cases of gamification in education
• Legal aspects of using gamification in education

Submission guidelines and procedure
All submissions (abstracts and later final manuscripts) must be original and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors’ information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors’ guidelines

Authors’ guidelines
Link to the paper submission page:
(Please upload all submissions using the Submission page. When submitting the paper, please, choose the section:
SI: Gamification of the Learning Process“)

More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.

For scientific advice and queries, please contact any of the guest-editors below and mark the subject as:
IxD&A SI: Gamification of the Learning Process


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Forthcoming issues:

• Summer/Autumn 2022
‘Online Social Environments for Active Ageing’
Guest Editors: Ana Isabel Veloso, Carlos Santos, Sonia Ferreira, Liliana Costa

• Winter 2022
‘Smart Learning Ecosystems – 2022’
Guest editors: Mihai Dascalu, Patrizia Mati, Francesca Pozzi