CFP: Cultural Representations in Games

Deadline: November 15, 2021

Call for Articles and Reviews for the Dossier on Cultural Representations in Games, to be published on Journal of Digital Media & Interaction, Number 11

Games have been part of our identity from ancient to today’s civilizations. They have been playing a key-role in connecting people (players and game creators) of multiple universes, providing them with the abilities to explore, expand, subvert, reframe, intervene, restore and rebuild historical and cultural realities, contexts or settings.

This special issue aims at gathering state-of-the-art, study cases and critical analysis of the usage, (co)creation and assessment of cultural representations in analog and digital games.

The indicative list of topics of interest for this special issue devoted to ‘Cultural Representations in Games’ includes, but is not limited to:
– Case studies of cultural representation in games
– Methodologies and instruments for critical analysis of cultural representation in games
– Game identity and self-expression
– Application of cultural and literary studies in games
– Cultural archives
– Semiotics of games
– Arts and History simulation in games
– Cultural value of games
– Games for a purpose
– Creativity in games
– Cultural diversity and interculturality in games and in game culture
– Games as open culture
– Cultural resistance in games
– Critical and art games dealing with cultural representarion

Articles and Reviews can be submitted in English, Portuguese, French or Spanish.

Submission of full articles and reviews: November 15, 2021
Notification of revision: December 1, 2021
Revised version: December 15, 2021
Publication: December 30, 2021

Special Dossier Editors
Mário Vairinhos, Liliana Costa & Pedro Cardoso, University of Aveiro

Authors’ guidelines:
Doc template: template_jdmi_2021.doc