Conference on Digital Games and Environmental Awareness

4 February 2022

Deadline for submission of abstract: 30 November 2021 NEW


The Conference on Digital Games and Environmental Awareness intends to disclose, to share and to foment the discussion around research works, pedagogical experiences and other contexts, in which digital games or gamification are used to bring attention to the thematic of the environmental awareness.

The works to be submitted should be framed within the following themes: game design processes, game creation, gamification strategies, serious games, game-based learning, among others.

This conference is held in the context of the Gamers4Nature project. This project aimed to develop and implement strategies to encourage the active participation of young people (upper-secondary and undergraduate students) in the creation of games for mobile devices, as a way to promote a change in behaviour and awareness in relation to the environment, promoting knowledge about environmental conservation and biodiversity.


The extended abstracts should be between 500 and 800 words and 3 to 5 keywords, and can be submitted in Portuguese or English.
Submission will be made through the EasyChair platform (
The best abstracts may be invited to submit a full paper (in English, 10-12 pages), for publication in a book (Springer, to be confirmed).
All publications must be original.


  • Submission untilNovember 10th, 2021 November 30th, 2021
  • Notification of the acceptanceNovember 15th, 2021 December 15th, 2021
  • Submission of Camera-ready versionNovember 22nd, 2021 January 5th, 2022
  • Submission of Full-paper versionJanuary 7th, 2022 January 20th, 2022

More information available HERE