VoluntAge4Seniors 2.0 aims to develop a service that provides help to older adults in specific tasks such as a simple household maintenance or accompany in a visit to the doctor, by offering support of a volunteer. The service combines the...
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This project aims to research and develop news engagement strategies by means of the development of a free on-line platform that allows users to create and share news video remixes on social networks.
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FlavourGame is a project in the intersections of arts, technology, communication and health. It is conceived by an interdisciplinary team, and intends to reach kids aged 10-11 yers old for raising discussion and sense-making around the theme of...
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The project aims to promote knowledge about environmental preservation in young people through their participation in game creation processes. Gamers4Nature proposes to develop a toolkit to support game creation for mobile devices and, with the...
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TV2Mobile intends to take advantage of the proliferation of mobile devices and their increasing use in simultaneous with the visualization of television contents, to notify the user that can, through the application, enjoy discounts or...
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Happy is a cancer prevention mobile app that uses personal information data and instant contextual data to tailor the contents provided to the user in the form of daily suggestions (notifications/short messages).
More InfoCHIC – Cooperative Holistic View on Internet and Content
The CHIC – Cooperative Holistic View on Internet and content project aims to develop, test and demonstrate a wide range of new processes, products and services that have a significant impact on the audiovisual and multimedia sectors. These...
More InfoPOTI – Personal Objects as Tangible Interfaces
Personal Objects as Tangible Interfaces (POTI) is a technology that aims to convert everyday objects and actions into interfaces in the digital world. At the heart of POTI technology are small electronic tags consisting of motion, sound and light...
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The main objective of this project is to develop a digital game aiming the prevention and awareness of dating violence, exploring digital media potential in diverse fields, which calls for a collaborative effort, the project crosses different...
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Project aimed to develop online and offline tools for intercultural education in multicultural professional environments. Trainings, seminar and job shadowings. The problem we see is related not only to migrants and intercultural-ethnic reality...
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This project aims to develop a television application that allows older people, in a simple and quick way, to ask a group of volunteers for support in specific tasks such as small domestic repairs or accompany in a visit to the doctor. It is...
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The project aims to develop new product concepts (and their proofs of concept) that can induce a paradigm shift regarding the current practices of corporate ICT usage and their associated fragilities in terms of information management...
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